Privacy Policy: Pour Works: Water Sort
Effective date: 22 October 2026
Last updated: 22 October 2026
Applies to: Pour Works: Water Sort (formerly Water Sort) for Android (com.lelobyte.watersort),
version 1.8 and later
Pour Works is published by Altug Ataalp ("we", "us"). This policy explains what happens to information when you play the game, who else is involved, and what you can decide. Questions and privacy requests can be sent by email to ataalpaltug92@gmail.com.
The short version
- No account is needed. The game asks for no name, email address, photo or birth date.
- No advertising. This release contains no advertising SDK and makes no ad requests.
- No analytics or crash reporting. Analytics code is in the app but switched off in this release, so it sends nothing. There is no crash-reporting service.
- Your progress stays on your device, unless you sign in to Google Play Games, which keeps a cloud copy, or Android backs the app up to your Google account.
- Purchases are optional and go through Google Play. We never see your payment details.
- Google Play Games is optional. If you are signed in, trophies, two leaderboard scores and a cloud copy of your save go to Google.
- Feedback, rating and sharing happen in other apps, and only when you start them.
What stays on your device
The app keeps the information it needs to run the game in Android's private app storage:
- campaign levels cleared, star ratings, best move counts, and one part-played board;
- River results: the stars earned on each River level;
- coins, XP, player level, power-up charges, cosmetics owned and in use, and the daily check-in;
- trophies unlocked and the progress counted towards them;
- settings: language, haptics, pour animation, confetti, number labels, patterns and the other game options;
- purchase records: which one-time products Google Play reports you own (such as the River pass), and the product and transaction identifiers of purchases already delivered, so nothing is paid out twice;
- a random identifier for this installation, used only to keep coin and charge totals correct when two copies of the save are merged. It is kept outside the save, is never sent anywhere, and is not included in backups; and
- an age-band answer and privacy choices, fields reserved for a consent screen this release does not show.
Other apps cannot ordinarily read this storage. We do not receive it.
Purchases
The game offers optional in-app purchases: coin bundles, a one-time starter bundle, a double daily reward and the River pass, which opens the River levels after the first 30 of each set and comes with two glasses. They are processed by Google Play Billing.
- Google is the seller. You buy from Google with the payment method on your Google account. Card numbers, billing addresses and similar payment details go to Google and are **never sent to us and never seen by the app**.
- What the app receives from Google is what it needs to deliver what you bought: the product identifier, a purchase token, and whether the purchase is complete, pending or no longer owned.
- What the app does with it: it delivers the item, tells Google it was delivered, and asks Google again at launch and on return to the app which one-time products you own. If a purchase is refunded or revoked, its entitlement is removed: River pass levels and glasses lock again, though the stars you earned stay. If telling Google fails, Android's job scheduler retries in the background when a network connection is available.
- Restore purchases in Settings asks Google the same question again. Ownership belongs to your Google account, so one-time products come back on a new device or after a reinstall.
Google's handling of purchases is covered by the Google Payments privacy notice and Google's privacy policy. Refunds are requested through Google Play. You are welcome to contact us first and we will help where we can.
Google Play Games
Signing in to Google Play Games is optional and the game is complete without it. When you are signed in, the app sends Google Play Games:
- Trophies (achievements): which of the game's trophies are unlocked, and the progress counted towards the ones that count up (for example, stars collected or levels cleared).
- Leaderboards: two numbers, the total stars held and the number of levels cleared. They are shown on Play Games leaderboards beside your Play Games name and avatar. Who can see them is set in your own Play Games profile settings.
- Cloud save: a copy of your game save, kept in your Play Games Saved Games so progress, coins and purchases can follow you to another device. It is updated when you open and leave the game, and when you press Sync now in Settings.
This data is held by Google under Google's privacy policy. We do not run a server that receives it. Google Play Console shows us statistics about achievements and the leaderboard entries. Nothing is sent to Play Games while you are not signed in; trophies are then kept only on your device.
Feedback, rating and sharing
Settings → About has three rows that hand you to another app. None of them sends anything by itself.
- Send feedback opens a draft in your own email app, addressed to ataalpaltug@gmail.com. Under the space for your message, the draft holds one line: the app's version, the Android version, and the phone's manufacturer and model. You can read and delete that line, and nothing leaves your phone unless you send the email. An email you send reaches us with your address and whatever you wrote.
- Rate Pour Works opens the app's page in Google Play, or in a browser where there is no Play Store. A rating or review written there is given to Google, under Google's own policy.
- Tell a friend opens Android's share sheet with one sentence and a link to that page. The app does not learn which app you chose or who you sent it to.
Once, after at least three levels have been cleared, the app asks Google Play to show its in-app rating sheet as you leave a level. The sheet is Google Play's: the app does not see whether it was shown, what you rated, or what you wrote. The app keeps one yes-or-no note that the request has been made, so that it is not made again.
Analytics and crash reporting
The app contains Firebase Analytics code, but collection is switched off in this release by a setting in the app's Android manifest that the app cannot override. Gameplay event calls are discarded. No Firebase Analytics event, app-instance identifier, advertising identifier, device information or IP-derived location is collected.
For transparency, the discarded calls are named level_start, level_complete, level_fail,
river_start, river_complete, river_fail, powerup_prompt_shown, powerup_acquired,
checkin_claimed, chapter_complete, ad_shown, ad_reward_earned and iap_purchase. They are
designed never to carry a name, exact moves, or anything you type.
There is no crash-reporting service in this release.
Before any release turns analytics on, we will update this policy and the Google Play Data safety form, and ask for your consent where the law requires it.
Advertising
This release shows no ads. It contains no advertising SDK and makes no ad requests.
Permissions
The app asks for no permission you have to grant. Android lists these in its install details:
- Vibrate, for haptic feedback, which you can turn off in Settings.
- Internet and network state, used for Google Play Billing and Google Play Games.
- Google Play Billing (
com.android.vending.BILLING), for purchases. - Wake lock, run at startup and foreground service, added by Android's job scheduler, which the app uses only to finish telling Google Play that a purchase was delivered.
- Advertising ID, ad services and install referrer, added by the Firebase library. Nothing in this release reads the advertising identifier or the install referrer.
The app does not request location, contacts, photos, files, microphone, camera or phone-state access.
Android backup
When Android system backup is on, Android may copy the save to your Google account and restore it on another device. This is controlled by Android and governed by Google's privacy policy. We do not receive the backup. The app limits backup and device transfer to its one save file. Owned purchases restored this way are checked against Google Play again when the app can reach it.
Deletion and reset
"Reset all progress" in Settings clears levels, River results, records, currency, power-ups, cosmetics, trophies and preferences from the save on your device. It keeps your purchases: what you own stays owned, and purchased bundles are not paid out a second time. Reset cannot take back achievements already unlocked in Google Play Games or remove leaderboard scores; those are managed in your Play Games account. It does not erase an Android backup or a cloud save until the next sync replaces it.
Clearing the app's storage or uninstalling removes the save from your device. Android may restore backed-up data later if system backup stays on, and a cloud save stays in Play Games until you delete it there.
Children
Pour Works asks for no name, email address, photo, birth date or account, shows no ads and collects no analytics. Signing in to Google Play Games and making purchases go through Google, under the family and parental controls Google provides.
Who else receives data
We receive only the emails you choose to send us. Google receives the data described under Purchases, Google Play Games, rating and Android backup, as the provider of those services. We do not sell data or share it with anyone else.
Google may process this data in countries other than your own, under the safeguards described in Google's privacy policy.
How long data is kept
Data on your device stays until you reset it, clear the app's storage or uninstall the app, subject to Android backup. Data held by Google is kept under Google's policies and your Google account settings. Feedback emails are kept for as long as they are needed to answer you, and then deleted.
Your choices and your rights
You can play without signing in to Play Games or sign out of it, turn Android backup off, reset your progress, and delete the app. Depending on where you live, you may have rights to access, correct or delete data about you. Because we hold no game data about you, the data you can ask us about is usually only an email you sent. Contact us to use any of these rights.
Security
The save is kept in Android's private app storage. Purchases and Play Games data travel to Google over Google's encrypted connections. No storage method is secure against every form of device or operating-system compromise.
Changes to this policy
We will update this policy before a release starts analytics, advertising, crash reporting or any other data processing, and the in-app link and the Play listing will point to the policy for the version actually distributed. Older versions are available on request.
Contact
Altug Ataalp
Email: ataalpaltug92@gmail.com